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clStochasticBiLevelMortality Class Reference

Stochastic Bi-Level Mortality - Version 2.0. More...

#include <StochasticBiLevelMortality.h>

Inheritance diagram for clStochasticBiLevelMortality:
clMortalityBase clBehaviorBase clWorkerBase

Public Member Functions

 clStochasticBiLevelMortality (clSimManager *p_oSimManager)
 Constructor. More...
 
 ~clStochasticBiLevelMortality ()
 Destructor. More...
 
void DoShellSetup (xercesc::DOMDocument *p_oDoc)
 Reads in values from the parameter file. More...
 
deadCode DoMort (clTree *p_oTree, const float &fDbh, const short int &iSpecies)
 Calculates mortality. More...
 
void SetNameData (std::string sNameString)
 Captures the behavior name passed from the parameter file to set flags based on expected behavior. More...
 
- Public Member Functions inherited from clMortalityBase
 clMortalityBase (clSimManager *p_oSimManager)
 Constructor. More...
 
virtual ~clMortalityBase ()
 Destructor. More...
 
void Action ()
 Performs mortality calculations. More...
 
clMortalityOrgGetMortOrg ()
 Gets the mortality org object. More...
 
void RegisterTreeDataMembers ()
 Triggers the mortality data member registrations. More...
 
short int GetNewTreeInts ()
 Overridden from clBehaviorBase. More...
 
bool UsesThisMortality (short int iSp, short int iTp)
 Whether or not a species/type combo uses this mortality object. More...
 
virtual void PreMortCalcs (clTreePopulation *p_oPop)
 Performs calculations before any trees have been killed. More...
 
- Public Member Functions inherited from clBehaviorBase
virtual float GetBehaviorVersion ()
 Gets the behavior version number. More...
 
 clBehaviorBase (clSimManager *p_oSimManager)
 Constructor. More...
 
virtual ~clBehaviorBase ()
 Destructor. More...
 
virtual short int ValidateVersionNumber (float fTestVersion)
 Makes sure that the version number of a file passed is between the minimum and current version numbers. More...
 
virtual void SetSpeciesTypeCombos (short int iNumCombos, stcSpeciesTypeCombo *p_whatCombos)
 Sets the species/type combos for a behavior. More...
 
virtual short int GetNewTreeFloats ()
 Gets the number of new tree float data members this behavior wants to register. More...
 
virtual short int GetNewTreeChars ()
 Gets the number of new tree character data members this behavior wants to register. More...
 
virtual short int GetNewTreeBools ()
 Gets the number of new tree bool data members this behavior wants to register. More...
 
virtual short int GetNumSpeciesTypeCombos ()
 Gets the number of species/type combos to which this behavior applies. More...
 
virtual short int GetNumBehaviorSpecies ()
 Gets the number of unique tree species to which this behavior applies. More...
 
struct stcSpeciesTypeCombo GetSpeciesTypeCombo (short int iIndex)
 Gets one of this behavior's type/species combos. More...
 
virtual short int GetBehaviorSpecies (short int iIndex)
 Gets one of the behavior's species. More...
 
short int GetBehaviorListNumber ()
 Gets the behavior list number for this behavior, which differentiates between multiple copies of the behavior in the behavior list. More...
 
void SetBehaviorListNumber (short int iNumber)
 Sets the behavior list number for this behavior, which differentiates between multiple copies of the behavior in the behavior list. More...
 
std::string FormatSpeciesTypeQueryString ()
 Formats the string for species/types query. More...
 
virtual DOMElement * GetParentParametersElement (xercesc::DOMDocument *p_oDoc)
 This will get the correct set of parameters for this behavior based on the behavior list position number. More...
 
- Public Member Functions inherited from clWorkerBase
 clWorkerBase (clSimManager *p_oSimManager)
 Constructor. More...
 
virtual ~clWorkerBase ()
 Destructor. More...
 
std::string GetName ()
 Gets the object's namestring. More...
 
clSimManagerGetSimManager ()
 
void DoObjectSetup (xercesc::DOMDocument *p_oDoc, fileType iFileType)
 Triggers the setup process. More...
 
virtual void TimestepCleanup ()
 Performs any necessary cleanup operations at the end of a timestep. More...
 
virtual void EndOfRunCleanup ()
 Performs any necessary cleanup operations at the end of a run. More...
 

Protected Types

typedef float(clStochasticBiLevelMortality::* Ptr2LightLevel) (clTree *, const short int &)
 Define a type for pointers to functions to get light level. More...
 

Protected Member Functions

float GetStormLightLevel (clTree *p_oTree, const short int &iSpecies)
 Gets the light level from the Storm Light grid for a tree. More...
 
float GetGLILightLevel (clTree *p_oTree, const short int &iSpecies)
 Gets the GLI light level for a tree. More...
 
- Protected Member Functions inherited from clMortalityBase
void GetData (xercesc::DOMDocument *p_oDoc)
 Triggers all mortality setup. More...
 
void PopulateUsesThisMortality ()
 Declares and populates the mp_bUsesThisMortality array. More...
 
- Protected Member Functions inherited from clWorkerBase
void AssembleFileCode (int iFileType, int iFileVersion, char *cCode)
 Creates the proper identifying filecode for an XML file. More...
 

Protected Attributes

Ptr2LightLevel getLightLevel
 Function pointer for using the appropriate light level getting function. More...
 
clGridmp_oStormLight
 "Storm Light" grid object More...
 
clTreePopulationmp_oPop
 Tree population - for getting data codes. More...
 
double * mp_fLoLightMortProb
 Probability of mortality at low light - sized number of behavior species. More...
 
double * mp_fHiLightMortProb
 Probability of mortality at low light - sized number of behavior species. More...
 
double * mp_fHiLightThreshold
 Threshold between low light and high light mortality, as a value between 0 and 100 - sized number of behavior species. More...
 
int * mp_iIndexes
 To help access the other arrays. More...
 
int ** mp_iGLILightCodes
 Data member return codes for "Light" data member, if being used. More...
 
int m_iLightCode
 Code for the "Light" data member of the "Storm Light" grid, if used. More...
 
bool m_bIsGLI
 Whether this is the GLI version (true) or the Storm Light version (false) More...
 
- Protected Attributes inherited from clMortalityBase
short int m_iNumTotalSpecies
 Keep a copy for the constructor. More...
 
bool m_bHooked
 Whether or not this shell object is hooked to clMortalityOrg. More...
 
bool ** mp_bUsesThisMortality
 2D array, species by type, of whether or not this mortality shell applies to a given species/type combo. More...
 
- Protected Attributes inherited from clBehaviorBase
short int m_iNumSpeciesTypeCombos
 How many type/species combos a behavior will act on. More...
 
short int m_iNumBehaviorSpecies
 How many distinct species are in the combo list - important for filling species-specific values from parameter file. More...
 
short int * mp_iWhatSpecies
 List of distinct species - for filling species-specific values from parameter file. More...
 
stcSpeciesTypeCombomp_whatSpeciesTypeCombos
 Array of species/type combos that the behavior will act on. More...
 
short int m_iNewTreeInts
 The number of new tree integer data members this behavior wants to add. More...
 
short int m_iNewTreeFloats
 The number of new tree float data members this behavior wants to add. More...
 
short int m_iNewTreeChars
 The number of new tree character data members this behavior wants to add. More...
 
short int m_iNewTreeBools
 The number of new tree boolean data members this behavior wants to add. More...
 
short int m_iBehaviorListNumber
 The number of this behavior in the behavior list, to differentiate between possible multiple copies of this behavior. More...
 
float m_fVersionNumber
 Version number - this will be rounded to 2 digits after the decimal place. More...
 
std::string m_sXMLRoot
 XML root that encloses the parameters for this behavior. More...
 
float m_fMinimumVersionNumber
 Minimum version number - this behavior will run parameter data for a file marked between this number and the current version number, inclusive. More...
 
- Protected Attributes inherited from clWorkerBase
std::string m_sNameString
 If a behavior has registered a command line command with the sim manager, this allows it to be called. More...
 
clSimManagermp_oSimManager
 Pointer to the simulation manager object. More...
 
int * mp_iAllowedFileTypes
 List of the input file types this object can handle. More...
 
int m_iNumAllowedTypes
 Number of input file types this object can handle. More...
 

Additional Inherited Members

- Static Protected Attributes inherited from clMortalityBase
static clMortalityOrgmp_oMortalityOrg
 clMortalityOrg object. More...
 

Detailed Description

Stochastic Bi-Level Mortality - Version 2.0.

This evaluates mortality at a constant rate, with a separate rate at high and low light for each species. Trees are chosen at random to die.

Light levels come from either the "Storm Light" grid object produced by clStormLight or a GLI value stored in the "Light" data member of a tree.

This class's namestring is "stochastic bilevel mortshell". The parameter file call string is "StochasticBiLevelMortality" or "StochasticBiLevelMortality - GLI".

Copyright 2011 Charles D. Canham.

Author
Lora E. Murphy


Edit history:
--------------—
October 20, 2011 - Wiped the slate clean for SORTIE 7.0 (LEM)

Member Typedef Documentation

◆ Ptr2LightLevel

typedef float(clStochasticBiLevelMortality::* clStochasticBiLevelMortality::Ptr2LightLevel) (clTree *, const short int &)
protected

Define a type for pointers to functions to get light level.

Constructor & Destructor Documentation

◆ clStochasticBiLevelMortality()

clStochasticBiLevelMortality::clStochasticBiLevelMortality ( clSimManager p_oSimManager)

Constructor.

Parameters
p_oSimManagerSim Manager object.

◆ ~clStochasticBiLevelMortality()

clStochasticBiLevelMortality::~clStochasticBiLevelMortality ( )

Destructor.

Member Function Documentation

◆ DoMort()

deadCode clStochasticBiLevelMortality::DoMort ( clTree p_oTree,
const float &  fDbh,
const short int &  iSpecies 
)
virtual

Calculates mortality.

This retrieves the light level in the tree's grid cell. If it is above the threshold, the high-light mortality probability is used. If it is below the threshold, the low-light probability is used. A random number is compared to the appropriate rate to see if the tree lives or dies.

Parameters
p_oTreeTree being evaluated
fDbhTree's DBH
iSpeciesSpecies of the tree being evaluated
Returns
natural if the tree is to die, notdead if it lives.

Implements clMortalityBase.

◆ DoShellSetup()

void clStochasticBiLevelMortality::DoShellSetup ( xercesc::DOMDocument *  p_oDoc)
virtual

Reads in values from the parameter file.

Parameters
p_oDocDOM tree of parsed input file.
Exceptions
modelErrif the "Storm Light" grid is missing, or if any mortality rate is not between 0 and 1.

Reimplemented from clMortalityBase.

◆ GetGLILightLevel()

float clStochasticBiLevelMortality::GetGLILightLevel ( clTree p_oTree,
const short int &  iSpecies 
)
protected

Gets the GLI light level for a tree.

Parameters
p_oTreeTree to get light level for.
iSpeciesTree's species.
Returns
Light level.

◆ GetStormLightLevel()

float clStochasticBiLevelMortality::GetStormLightLevel ( clTree p_oTree,
const short int &  iSpecies 
)
protected

Gets the light level from the Storm Light grid for a tree.

Parameters
p_oTreeTree to get light level for.
iSpeciesTree's species.
Returns
Light level.

◆ SetNameData()

void clStochasticBiLevelMortality::SetNameData ( std::string  sNameString)
virtual

Captures the behavior name passed from the parameter file to set flags based on expected behavior.

Parameters
sNameStringBehavior name from parameter file.

Reimplemented from clBehaviorBase.

Member Data Documentation

◆ getLightLevel

Ptr2LightLevel clStochasticBiLevelMortality::getLightLevel
protected

Function pointer for using the appropriate light level getting function.

◆ m_bIsGLI

bool clStochasticBiLevelMortality::m_bIsGLI
protected

Whether this is the GLI version (true) or the Storm Light version (false)

◆ m_iLightCode

int clStochasticBiLevelMortality::m_iLightCode
protected

Code for the "Light" data member of the "Storm Light" grid, if used.

◆ mp_fHiLightMortProb

double* clStochasticBiLevelMortality::mp_fHiLightMortProb
protected

Probability of mortality at low light - sized number of behavior species.

This value comes from the parameter file as an annual probability, which is transformed in DoShellSetup() to a timestep probability.

◆ mp_fHiLightThreshold

double* clStochasticBiLevelMortality::mp_fHiLightThreshold
protected

Threshold between low light and high light mortality, as a value between 0 and 100 - sized number of behavior species.

◆ mp_fLoLightMortProb

double* clStochasticBiLevelMortality::mp_fLoLightMortProb
protected

Probability of mortality at low light - sized number of behavior species.

This value comes from the parameter file as an annual probability, which is transformed in DoShellSetup() to a timestep probability.

◆ mp_iGLILightCodes

int** clStochasticBiLevelMortality::mp_iGLILightCodes
protected

Data member return codes for "Light" data member, if being used.

First index is species, second is type.

◆ mp_iIndexes

int* clStochasticBiLevelMortality::mp_iIndexes
protected

To help access the other arrays.

◆ mp_oPop

clTreePopulation* clStochasticBiLevelMortality::mp_oPop
protected

Tree population - for getting data codes.

◆ mp_oStormLight

clGrid* clStochasticBiLevelMortality::mp_oStormLight
protected

"Storm Light" grid object


The documentation for this class was generated from the following file: